The phrase "Extra Quality" is not an official setting but a community-born description for pushing the RTGI shader to its absolute maximum visual fidelity. It usually involves manually configuring the shader's parameters far beyond their default states to achieve:
Adds deep, realistic shadows in corners and crevices where light is naturally occluded.
: Achieving the "extra quality" look often requires manual tweaking and specific shaders like the iMMERSE Launchpad to correctly align the depth buffer. Performance Cost reshade rtgi 0361 extra quality
ReShade is a post-processing injector. It intercepts the rendering pipeline to apply custom visual effects.
The "0.36.1" version—specifically the "Extra Quality" or high-end presets—is known for significantly enhancing scene depth and light interaction, though it comes with notable technical caveats. Key Performance & Visual Quality Highlights Realistic Light Bouncing The phrase "Extra Quality" is not an official
: Describe ReShade as an injector that allows this advanced lighting pass to be applied to almost any DX9, DX11, or DX12 title. 3. Technical Features of Version 0.36.1 Focus on what makes this specific version "Extra Quality":
. It uses the "Depth Buffer"—the game's data on how far objects are from the camera—to calculate how light should bounce off surfaces and cast realistic shadows. The Significance of Version 0.36.1 By the time version Performance Cost ReShade is a post-processing injector
To achieve maximum visual fidelity with version 0.36.1, adjust the following parameters in the RTGI settings panel: Recommended High Quality Value Ray Amount Reduces noise and increases temporal stability. Ray Step Amount Increases detail and definition of light bounces. Render Resolution 1.0 (Full)
The configuration represents a breakthrough setup for PC enthusiasts. It pushes the boundaries of ambient occlusion, bounce lighting, and localized shadows to deliver cinematic realism without requiring an expensive upgrade to a native ray-tracing GPU. What is ReShade RTGI 0.36.1?
: Dial this in between 0.250 and higher depending on the game; higher values help ground thick objects but can cause halos if overset.