local cooldown = {} remote.OnServerEvent:Connect(function(player, ...) if cooldown[player] and tick() - cooldown[player] < 2 then return end cooldown[player] = tick() -- Handle command... end)
Installing the FE Ban Kick Script is a straightforward process:
Roblox enforces strict limits on DataStore requests. If your server scripts constantly read and write to DataStores during a spam attack, your requests will drop, allowing banned players to bypass the check. Cache ban lists locally in a server table to minimize asynchronous calls. Username vs. UserID FE Ban Kick Script - ROBLOX SCRIPTS
Right-click -> Insert Object -> Folder . Name this folder Network .
Always handle moderation commands on the server using Script and RemoteEvents . Never trust the client. local cooldown = {} remote
Roblox players can change their usernames. Always save ban entries using player.UserId to prevent players from bypassing a ban via a name change. To help refine this setup for your project, let me know:
Developers use RemoteEvents to let the client communicate with the server (e.g., buying an item, triggering an ability). Cache ban lists locally in a server table
Once you have mastered the basics of FE moderation scripts, consider expanding your system with these features: