Now you can play/edit the .ogg files.
\Far Cry 3\data_win32\
The . Developed on Ubisoft’s proprietary Dunia 2 engine, these files act as a dual-archive system where the .fat file acts as the file allocation table (index) and the .dat file contains the actual compressed audio data. far cry 3 soundenglishdat and soundenglishfat files top
The soundenglish.dat and soundenglish.fat files are the unsung heroes (and occasional villains) of the Far Cry 3 modding scene. Whether you are searching for the "top" stable mod pack, trying to restore a corrupted install, or learning to replace Vaas’s monologue with your own voice lines, these two files are your gateway.
Far Cry 3 utilizes a proprietary file packing system developed by Ubisoft. This system pairs large data files with smaller allocation tables to optimize loading times. Now you can play/edit the
Modding your own copy of the game for personal use is generally accepted. Distributing a full 700MB soundenglish.dat file from the retail game is copyright infringement. Most "top" mods are distributed as binary patchers (xdelta files) that require the user to own the original file, rather than distributing the file itself.
To extract audio, modders use tools like to unpack the .fat/.dat containers. The soundenglish
By default, you can find the primary audio archives in your game's installation directory: C:\Program Files (x86)\Ubisoft\FarCry 3\data_win32\ The Files: sound_english.dat : The "data" file containing the actual audio streams. sound_english.fat