Botw Update 160 Extra Quality __link__ -

Most character and environment metadata files were rewritten to grant active game elements a larger instance heap, clearing up internal resource bottlenecks. Unlocking the "Extra Quality" Profile

Date: October 2023 (Post-Tears of the Kingdom Era)

| Aspect | Pre-1.6.0 | Post-1.6.0 | |--------|-----------|-------------| | | Drops to ~20 FPS | Stable 25–30 FPS (Wii U) / 30 FPS (Switch) | | Master Mode enemy regeneration tick | Every 0.5 sec (aggressive) | Every 1 sec (fairer) | | Blood Moon reset lag | 2–3 sec stutter | <1 sec stutter | | Menu inventory load (300+ items) | 1.2 sec | 0.7 sec | botw update 160 extra quality

For PC players using emulators like Cemu or Yuzu, the term "extra quality" refers to and Enhancements that far exceed the Switch's capabilities. These "extra" settings allow for a significantly more refined visual experience.

On original hardware, BotW is locked to a target of 30 frames per second. Utilizing 1.6.0 with modern performance layers changes the mechanics entirely. Most character and environment metadata files were rewritten

While the Switch caps at 900p (docked), the Extra Quality movement allows for crisp 4K rendering, removing all aliasing and "shimmer" from the environment. The Impact of Official Update 1.6.0

The update patched out the infamous "Moon Jump and Launch" glitch that relied on a specific 160-byte overflow error in the horse-riding physics. Speedrunners were devastated. The number "160" stuck—not because of the file size, but because the patched memory offset was 0xA0 (160 in decimal). On original hardware, BotW is locked to a

, this version is famous for a "hidden" boost: .

Find the fastest way to download the update Check if your physical DLC from Switch 1 will carry over